The Team

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Captain Shane William Carroll – Founder

Microsoft Flight Simulator 3.0 (released mid-1988) is to blame for Shane getting into the Airline industry. Shane applied to Aer Lingus eleven years later, at 18 years of age, and attended Dublin City University for exactly 3 days before being accepted as a fully sponsored cadet in 1999, graduating a short time later from the CAE Oxford Aviation Academy. He has flown Airbus A320/1 aircraft throughout Europe and Asia since.

Currently based in Ho Chi Minh City working for Vietnam Airlines as a Captain and Type Rating Instructor on the Airbus A320/1 fleet.

Also employed as a contract Synthetic Flight Instructor for CAE Hong Kong.

Has over 10,000 hours flying the Airbus A320/1.

-EASA TRI (Type Rating Instructor) A320/1
-CAAV TRI (Type Rating Instructor) A320/1
-HK CAD SFI (Synthetic Flight Instructor) A320/1

Shane’s LinkedIn profile

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Xabier Sevillano – Lead 3D Artist

Fascinated with 3D since he saw Toy Story at 5 years of age.

Tech geek, at the age of 9 his testing career began, disassembling and taking apart phones, cameras, toys, and everything that came to his hand. Later this passion for seeing how everything works continued with computers.

Former programmer that dropped coding for moving vertices and polygons when he saw ZBrush for the first time.

Graduated with a Bachelor in Fine Arts and Animation at Digipen Institute of Technology, Europe.

Worked at Davalor Salud making games in VR.

Actually making sure everything looks awesome at VRnam.

 

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Sergio Vicente – Gameplay and Systems Programmer

Passionate about videogames and new technologies.

His firsts memories of videogames were playing (and being beaten at) “Boxing” on an Atari 2600. At the age of 6, that console broke and had to be replaced with a personal computer. From that point onwards, his enthusiasm for technology only grew.

Graduated with a Bachelor in Computer Science in Real Time Interactive Simulation at Digipen Institute of Technology, Europe.

Worked at Davalor Salud making games in VR.

Now taking care of the interaction and responsiveness of all elements in the cockpit.

 

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Daniel Larsen – UI and LMS Programmer

Geeky and passionate about the questions in life, everything science was a world to be explored. Humans and their use of technology became a big focus from early on when he got his first console, the NES.

Science, technology, hunger for knowledge and a desire to make an environmental impact for the benefit of all, fused their way into his B.Sc. Medialogy and his primary focus of games, where 6 years after university produced multiple projects and startups, including 2013 -Danish game of the year – Forced and Escape Rig21 that hopes to stir environmental awareness.