VRnam is a Virtual Reality concept bringing cost-effective, world-class flight training products to the global market.

Panel 1

The Project

VRnam is a real-time VR application in which trainees can learn/drill flows and procedures until perfection in an immersive 3D cockpit.

The VRnam Project was accepted into the Airbus BizLabs hybrid accelerator beginning in October 2017. We are currently developing our project with the support of Airbus. We are busy tackling the challenges of both business and software development in parallel. Within the BizLabs campus, Airbus internal teams and external startup companies are brought under one roof to work towards their respective goals with the aid of experienced coaches and advisers.

Panel 2

The Team



Captain Shane William Carroll – Founder

Microsoft Flight Simulator 3.0 (released mid-1988) is to blame for Shane getting into the Airline industry. Shane applied to Aer Lingus eleven years later, at 18 years of age, and attended Dublin City University for exactly 3 days before being accepted as a fully sponsored cadet in 1999, graduating a short time later from the CAE Oxford Aviation Academy. He has flown Airbus A320/1 aircraft throughout Europe and Asia since.

Most recently based in Ho Chi Minh City working for Vietnam Airlines as a Captain and Type Rating Instructor on the Airbus A320/1 fleet.

Also employed as a contract Synthetic Flight Instructor for CAE Hong Kong.

Has over 10,000 hours flying the Airbus A320/1.

-EASA TRI (Type Rating Instructor) A320/1
-CAAV TRI (Type Rating Instructor) A320/1
-HK CAD SFI (Synthetic Flight Instructor) A320/1

Shane is now situated in Toulouse working full time with Airbus BizLabs and the VRnam Team.

Shane’s LinkedIn profile


Xabier Sevillano – Lead 3D Artist

Fascinated with 3D since he saw Toy Story at 5 years of age.

Tech geek, at the age of 9 his testing career began, disassembling and taking apart phones, cameras, toys, and everything that came to his hand. Later this passion for seeing how everything works continued with computers.

Former programmer that dropped coding for moving vertices and polygons when he saw ZBrush for the first time.

Graduated with a Bachelor in Fine Arts and Animation at Digipen Institute of Technology, Europe.

Worked at Davalor Salud making games in VR.

Actually making sure everything looks awesome at VRnam.



Sergio Vicente – Gameplay and Systems Programmer

Passionate about videogames and new technologies.

His firsts memories of videogames were playing (and being beaten at) “Boxing” on an Atari 2600. At the age of 6, that console broke and had to be replaced with a personal computer. From that point onwards, his enthusiasm for technology only grew.

Graduated with a Bachelor in Computer Science in Real Time Interactive Simulation at Digipen Institute of Technology, Europe.

Worked at Davalor Salud making games in VR.

Now taking care of the interaction and responsiveness of all elements in the cockpit.


Conor Hynes – Technical Lead

He is a full stack developer that is passionate about working on large scale web applications and the exciting challenges that arise in this sort of development.

His favourite thing about programming is the ability to create something that can make a difference for businesses whether it be new features to help user experience or back end changes to improve response times. He has a passion for continuously learning about new technologies and the ways he can help VRnam in their exciting future.